Smartphone Comparison Chart
Courtesy of Lifehacker. Nice.
It looks like Microsoft has joined the ranks of companies revealing plans before they are ready for prime time. An article on “Microsoft Kitchen” has snapshots and commentary on a confidential PowerPoint presentation on Windows 8.
“Long story short, these slide decks are chock full of internal thinking on Windows 8 — everything from customer target audiences to the Windows 8 developer market to the Windows 8 product cycle and much, much more.”
This is funny. Adobe helps you write a letter on why you should attend MAX 2010.
Making note of this for myself. Enjoy, though, if you need it.
<SCRIPT LANGUAGE="JavaScript">
<!--
window.onload = function () {
var all = document.getElementsByTagName('*');
var images = [];
for(var a=0;a<all.length;++a){
if(all[a].tagName == 'IMG')
images.push(all[a]);
}
for(var i=0;i<images.length;++i) {
var myNewLink = images[i].src
if (myNewLink.substring(0,8)!="https://") {
myNewLink = "" + myNewLink;
myNewLink = myNewLink.substring(7,myNewLink.length);
myNewLink = "https://" + myNewLink;
images[i].src = myNewLink;
}
}
}
//-->
</SCRIPT>
Nice graphic courtesy of Mashable. I’m still torn!
http://mashable.com/wp-content/uploads/2010/06/droidx-iphone4-corrected.jpg
Grant Skinner created a cool example of a game (using Flash) that is available on multiple devices that alters depending on which “screen” you are using.
http://www.gskinner.com/blog/archives/2010/06/androideroids.html
“Androideroids is a prototype multiplayer asteroids game in which each player uses an Android phone as their game controller. Player's can see a top down view of the game on the main screen (which could be a PC, TV, or projected in a public space), and a first person view with their health and score on their phone. The top down view is great for navigating, and first person view comes in handy for aiming during dogfights. Player specific sounds are played on the phone, whereas general sounds are played on the host.”
“Apple has launched an official page that allows iOS device users to opt out of personal data collection, such as information regarding downloads and purchases, for its iAds mobile advertising service.”
Google has recently launched a nice site for learning HTML5.
Note: there’s a nice article on TechCrunch that summarizes the differences between (and significance of) Apple’s HTML5 Showcase.
“Google Counters Apple’s HTML5 Showcase With HTML5Rocks (Yes, It’s Really Called That)”
Finally! Now we will have to wait and see what the reviewers think….
Adobe Announces Availability of Flash Player 10.1 for Mobile
“Adobe has partnered with ad company Greystripe to deliver Flash-based ads to Apple’s iPhone, iPad and iPod touch. Greystripe makes this possible by converting Flash ads (which the devices do not currently support) into the competing HTML5 format.”
Not exactly what Adobe needs right now! From Engadget:
“Adobe's Flash and Acrobat have 'critical' vulnerability, may allow remote hijacking.”
Simply awesome. A perfect response to Apple’s HTML5 site, courtey of Christopher Blizzard (Director of Developer Relations at Mozilla).
(Unrelated to the above except in theme, this cracked me up as well: http://i.imgur.com/cT08B.png.)
Apple has released a new site demonstrating the capabilities of HTML5, CSS3, and JavaScript. From Apple: “Standards aren’t add-ons to the web. They are the web.” This point might have greater impact if their demos worked in other HTML5-capable browsers. As John Gruber, of Daring Fireball, writes:
“I don’t have a problem with the fact that some of their demos take advantage of Safari-only features — why not show off Safari’s leading edge capabilities? But it’s wrong that a site promoting “standards” blocks browsers that are capable of rendering certain[portions] of the demos.”
MB pointed me to a great After Effects tutorial site: Video Copilot. Cool!
http://www.videocopilot.net/tutorials/
The New York Post claims that the Department of Justice is starting to research whether Apple’s banning of Flash is anticompetitive (along with iTunes being anticompetitive in the music industry).